Ubuntu Feisty 7.04 manual page repository

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Provided by: freesci_0.3.5-4ubuntu2_i386

 

NAME

        sciconsole - A command console for inspection of SCI data
 
        scidisasm - Disassembles all script resources into .script files
 
        sciunpack - A tool for unpacking and converting SCI resource data
 

DESCRIPTION

        FreeSCI  is  a  portable  interpreter  for SCI games, such as the Space
        Quest series (starting with SQ3) or Leisure Suit Larry (2 and sequels).
 
        This man page describes the tools that come with FreeSCI. The main exe‐
        cutable (which you’re probably interesed in if you  want  to  play  SCI
sciv(6).
 
        SCICONSOLE
 
        The sciconsole program provides a command console for inspection of SCI
        data. It reads the SCI  resource  files  from  the  current  directory.
        There are no command line options.
 
        SCIDISASM
 
        The scidisasm program disassembles all script resources in SCI resource
        files in the current directory into .script files.
 
        It takes five optional command line switches: --version prints the ver‐
        sion  number  and  exists;  --help  displays  a  short help message and
        exists; --hexdump hex dumps  all  script  resources;  --verbose  prints
        additional  disassembly  information;  --opcode-size prints opcode size
        postfixes.
 
        SCIUNPACK
 
        sciunpack is a tool  for  unpacking,  printing,   and   converting  SCI
        resource data
 
        Usage: sciunpack [operation] [options] <resource.number>
 
        Alternatively,  the  resource  type  and number can be specified as two
        seperate options.
 
        Available resources are: view, pic, script, text, sound, memory, vocab,
        font,  cursor, patch, bitmap, palette, cdaudio, audio, sync, sync, mes     
        sage, map, heap.
 
        If * is specified instead of <number>, all resources of given type will
        be unpacked.
 
        sciunpack supports the following operations:
 
        --unpack, -U
               This is the default action; it unpacks the specified resource.
 
        --list, -L
               Lists all available resources.
 
        --words, -W
               Prints all vocabulary words understood by the parser. See
 
        --objects, -O
               Outputs the full object hierarchy
 
        --said-specs, -S
               Displays  all  ’said  specs’ used in the game in question; these
               are relevant in parser-based games, as input is matched  against
               them to determine semantics of user input.
 
        --vocab, -V
               This  operation goes through several relevant ’vocab’ resources,
               interprets their contents, and prints them sequentially.  First,
               all  selector  (variable/function)  names  are  print,  then all
               opcodes, followed by the names  of  all  kernel  functions,  and
               finally the class ID/script lookup table.
 
        --version
               Prints the version number.
 
        --help, -h
               Displays a short help message.
 
        Also, there are several options available:
 
        --verbose, -v
               Enables additional output.
 
        --convert, -c
               Forces  sound  resources to be converted to General MIDI on some
               platforms, and script resources to be dissected.
 
        --output-file <file>, -o<file>
               Selects output file file.
 
        --gamedir <dir>, -d<dir>
               Read game resources from dir.
 
        --with-header
               Forces the SCI header to be written (default).
 
        --without-header
               Prevents the two SCI header bytes from being.  written
 
        --sort-alpha
               Sorts in alphabetical order when listing words (-W)
 
        --sort-group
               Sorts by group IDs when listing words (-W)
 
        As a default, ’resource.number’ is the output filename, unless  conver‐
        sion is enabled (-c). With conversion, a few resource types are treated
        specially:
 
        -      sound resources: will be converted to General  MIDI,  stored  in
               <number>.midi (this only works on GNU libc systems)
 
        -      script   resources:  will  be  dissected  and  stored  in  <num‐
               ber>.script
 
        SCRIPTDUMP
 
        The scriptdump tool can be used to  disassemble  all  selector  methods
        into   SCI  assembly.  It  takes  no command line options and reads the
        resource files from the current directory.
 
        VOCABDUMP
 
        This tool can be used to display  kernel function and  selector  names.
        It is obsolete. You should rather use sciconsole.
sciv(6).
 

AUTHORS

        This software is copyright (c) 1999-2006 by Christoph Reichenbach <cre‐
        ichen@gmail.com>,  Carl  Muckenhoupt  <carl@wurb.com>,  Dmitry  Jemerov
        <yole@exch.nnz.spb.su>,   Magnus   Reftel  <d96reftl@dtek.chalmers.se>,
        Sergey Lapin <slapin@karelia.ru>,  Lars  Skovlund  <lskovlun@image.dk>,
        Matt  Hargett <matt@use.net>, Solomon Peachy <pizza@shaftnet.org>, Wal‐
        ter  van   Niftrik   <.f.b.w.v.niftrik@stud.tue.nl>,   Ruediger   Hanke
        <tomjoad@muenster.de>,   Hugues   Valois   <hugues_valois@hotmail.com>,
        Alexander Angas <gd@adelaide.on.net>, Rickard Lind <rpl@dd.chalmers.se>
        and Rink Springer <rink@springer.cx>.
 
        This  man  page  was  written  by  Bas  Zoetekouw  <bas@debian.org> and
        Christoph Reichenbach.
 

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